Oğuz Emre Bal
Artist · Architect · Researcher · Founder
Understanding reality by altering it through different perspectives.
Product · Art · Research · Video Animation
2026
Solleria - Authenticated Singular Designer Clutches
A collection of one-of-one, digitally authenticated designer clutches with unique surfaces and collectible design.
Art · XR / Spatial · App · Research · Video Animation
2022–ongoing
Meta Materials // Droplets
An avant-garde digital art project exploring materiality in virtual spaces and questioning the nature of reality.
Research · App · Art · Video Animation
2021
Trouble Market APP aka dertedin
Speculative design installation imagining personal anxieties as tokenized, tradeable financial instruments — exposing the logic of financializing human distress.
Art · App · Product · Research · Video Animation
2019
Specularism APP✦
An interactive data sculpture that explores the mutable nature of reality within the contemporary digital landscape.
Art
ongoing
X-Scapes
Animation series exploring consciousness-spaces for experiences that resist recording: dreams, memory, and imagination as time-space constructs.
Art · XR / Spatial · Video Animation · App
2017–2018
İçlek — AR & VR: Wormholes APP✦
26 hand-made 3D-printed sculptures + AR app + VR environment. A semi-open structure where any boundary between inner and outer worlds is inherently permeable — a wormhole between urban and cosmic scales. bang. Prix Art Innovation Prize 2017.
Art · Product
c. 2016
Miami Scope Artworks — 3D Printed Parametric Sculptures
3D-printed parametric sculptures created as tributes to fluidity in architecture — interlocking parts generated algorithmically from organic shapes like water droplets and vines, exhibited during Art Basel Miami.
Art · Research · Product · XR / Spatial · Video Animation
2014–2017
Space Hackers APP✦
Participatory platform inviting citizens to identify and 'hack' inaccessible urban spaces — mapping them as sites of latent potential and proposing collaborative interventions.
Art · Product · Video Animation
2011
Freshgate — Interactive Festival Booth
Freshgate: interactive festival booth exploring responsive human-space relations — 3D modeling, prototyping, and on-site production with Salon Architects for the Miller Festival 2011.