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Oğuz Emre Bal

Senior Concept Designer · Experiential Architect · Spatial Computing

Architect, founder, and spatial computing artist — 13 years translating the relationship between body, space, and cognition into immersive experiences, winning design strategies, and generative products.

Profile

My practice is grounded in one question: how do physical and digital realities intersect, overlap, and transform one another — and how can design make that process visible and meaningful? Trained as an architect at ITU, I developed this through a Ph.D. in multi-cognitive virtual environments and an independent art practice exhibited at Venice Architecture Biennale, Frieze New York, NFT Paris, CYFEST, and a British Council residency in Belgrade (12 selected from 400+ applicants). Commercially, I translate that research into spatial strategies for high-value developer projects, immersive education platforms, and generative luxury products — always with measurable outcomes. Currently leading three ventures in Barcelona. Expert in computational design (Grasshopper), multidisciplinary team leadership, and spatial brand strategy.

Experience

Nov 2025 – Present

Co-Founder Reality Overlap

Persistent AR/XR platform for spatial collaboration in real architectural environments.

  • Built spatial computing platform translating architectural logic into immersive user behavior — spatial anchors, wayfinding systems, place-based memory
  • Targeting education, cultural institutions, digital campuses; leading XR architecture, technical roadmap, and venture positioning
Spatial computing · AR/XR · Multi-user systems · Embodied interactionView work →

Feb 2024 – Present

Co-Founder & CDO Sólleria

Generative luxury brand: plant-based bio-resin fabrication → authenticated one-of-one accessories. Barcelona & Istanbul.

  • Generative design systems producing unique, unrepeatable surface formations — no two pieces identical, even by the makers
  • Crystal Clutch, Ellipsis Clutch, Halo Case · limited to 24 main pieces or 12 studies per colorway, each with physical certificate + digital passport
  • 60%+ repeat customer rate at €2k–5k price point; validated premium market positioning
Generative design · Grasshopper · Bio-resin fabrication · Luxury brandView work →

Nov 2023 – Present

Co-Founder Metakışla

Immersive digital twin for embodied learning — multi-user virtual campus built from ITU Taşkışla.

  • 18% uplift in learning retention vs. traditional online courses (6 cohorts, NPS 71)
  • Platform at the intersection of architecture, cognitive science, and XR; led cross-disciplinary team of architects, researchers, engineers, and experience designers
Digital twins · Educational XR · Spatial cognition · Embodied learningView work →

Apr 2017 – Present

Co-Founder & Creative Director Unio Design Studio

Design-led architecture studio for developer commissions across EMEA — residential, hospitality, mixed-use, commercial.

  • Spatial positioning and design strategy for 30+ winning developer commissions across Europe; coordinated architects, engineers, landscape, brand strategists
  • Programme hierarchy and arrival logic for luxury mixed-use: 30% faster retail lease velocity, premium F&B positioning
  • Repeatable RFP process — 4-week sprint template, shared visualization language, consistent on-time delivery
Spatial strategy · RFP leadership · EMEA · Arrival logicView work →

Aug 2015 – Feb 2017

Architect & Design Researcher Global Architectural Development (GAD)

Form-finding and computational design research. VR/AR/3D printing for architectural applications.

  • Led algorithmic form-finding; improved stakeholder communication through VR/AR visualization
  • Mentored graduate students in computational design methodology
Grasshopper · Form-finding · VR/AR · Computational designView work →

May – Dec 2013

Architect & Interior Designer ARS Building Construction Engineering

Retail and store interior projects. Feasibility assessment and delivery coordination.

Retail interiors · Feasibility · DeliveryView work →

Jan – Jul 2012

Architect & Interior Designer Hat Architecture & Consulting Office

Residential, commercial, and public space projects. Concept development and materials selection.

Concept development · MaterialsView work →

Apr – Jun 2011

Exhibition Design Consultant Salon Architects

Interactive festival booth: responsive human-space relations, 3D modeling, prototyping, on-site production.

Exhibition design · PrototypingView work →

Education

Ph.D. in Architecture

Istanbul Technical University

2019 – Present

“Architectural Design of Multi-Cognitive Reality Generated in Virtual Environment”

View research →

M.Sc. Architectural Design

Istanbul Technical University

2013 – 2015

“Instant Space Design by the Experience of Movement”

View research →

B.A. Interior Architecture

Istanbul Technical University

2008 – 2012

President, CRAK! Cartoon & Animation Club

Core competencies

Spatial Strategy & Design

Grasshopper · Algorithmic systems · Programme hierarchy · Arrival logic · User-sequence mapping · Form-finding

Business & Leadership

RFP management · Multidisciplinary coordination · Brand positioning · Luxury market strategy · Venture building

XR & Fabrication

AR/VR design · Digital twins · 3D printing · Bio-resin fabrication · Real-time rendering · Mixed reality · Unity 3D

Software

Grasshopper · Rhinoceros 3D · 3ds Max · Lumion · Revit · AutoCAD · Adobe Suite · Dynamo · Python

Languages

English C1 · Turkish Native · Spanish A2–B1

Contact

Location

Barcelona, Spain

Email

oguzemrebal@gmail.com

LinkedIn

linkedin.com/in/ouzbal

Work authorization

EU Citizen